Pitch Slides

We built the design system around what we called “The Real,” essentially the physical world of NASCAR. The paint on the cars, the track surface, the helmets, the pistons. Our artists deconstructed these objects and used them as the visual foundation for the whole package, leaning into the raw materials that make the sport what it is.

Design and Animation

We turned those elements into a series of connected visual beats. Every scene uses exterior natural light and real-world materials, so it feels grounded in the race-day environment rather than a sterile 3D space.

The textures and treatments we established in the open carry through the rest of the package. Scenes and surfaces show up in different contexts throughout, which gives the system a consistent look without too much repetition.

We carried the same textures and material treatments into the insert package so the in-race graphics, lower thirds, score bugs, and data displays feel like they belong to the same broadcast as everything else. Even the most functional elements share the same design language.

Thank you to our partners at FOX Sports for trusting us to build something new for a sport with this much history. See you at the track.

Credits

Founder, Executive Creative Director

Josh Norton

Executive Vice President, Executive Producer

Carson Hood

Vice President, Head of Production

Virgil Conklin

Creative Director

Ross Henderson

Animation Director

Casey Drogin

Associate Art Director

Gauthier Bossuyt

Design

Muskaan Sethi, Wesley Ebelhar, Riley Carson, Carol Cai

Animation / Design

Carl Dempsey, John Koltai, Brian Landisman, Conner O'Brien

Animation

Muriel Choi, Chris Scales, Joshua Smith, Dacia Pruden

Production Partners

Starlight Creative